(Coppermine Galleries do that - I know because I use it on my site. Although if it's being uploaded into some kind of gallery - yes, the gallery app could absolutely be creating thumbnails in a different format for example, like JPG. I don't doubt you at all, but I've just never seen that. (I've never heard of a website converting an image format when it's uploaded. It seems like you're thinking there may be a JPG somehow involved, but I don't understand how you came to that idea. I was responding to James' description of using Export PNG and it showing with black background. We may be talking about 2 different things, Moini. But historically, it's not an Inkscape problem. Maybe someone will notice some kind of problem with the image. But this is probably nothing to do with Inkscape. I assumed it was because it was going into a different server. I came to that conclusion because I could upload the same image on a different day, or different week, and it would display properly. So I thought images on certain servers behaved differently. You know a site like IS must have many servers. My final conclusion was that it must be something about the server. I never was able to figure out if it was something with the images. Not all images with transparent background showed black, but some did. Often a transparent background would be displayed as black. But if it's a problem with a website, and you don't have any control over the website, there probably not much you can do.įor example, I used to use ImageShack as a host for images that I needed to upload. If you have the option of using a different viewer that might work - you can only try it. In your search, did you come across the several to many messages explaining that some viewers and some websites just have this problem, and there's not much you can do about it. When you upload to a website, which browser are you using to view it? What's the best way to fix this iOS 15? Do I just need to wait for iOS 16? Thanks.Could you share the PNG with us, so we can test? Can you share the address of the website? Or a link to the image where it's uploaded? Additionally, 0.1 is way too far forward for many applications. Placing the icons in front of the background plane by 0.02-0.1 reduces the frequency of the effect but it can still happen. Using a SimpleMaterial doesn't help and leaves the image darker than it should be. It renders correctly with just the opaque parts of the image until you move and then it shows the transparent plane behind it, which would be fine if there wasn't any content behind it, but that's not very flexible. init(tint: tint.withAlphaComponent(0.9999), texture: colorTexture) Let colorTexture = MaterialParameters.Texture(imageTexture) I've gotten it to work to some extent with this code, but it's still not right. So is there any updated way to do this in iOS 15? baseColor and tintColor are deprecated so you can't set the baseColor to the image texture and the tint to a slightly transparent white anymore. Use this color and make it barely visible, and have the real world visible behind it. P.S this is all I want to do and expect this code to work:Ĭode Block var material = SimpleMaterial() Please let us know when this will be fixed, or provide a full example of making a material that actually makes it transparent. It would be great if the framework engineers could acknowledge this instead of having posts with solved statuses that DO NOT work in the latest version of iOS. In iOS 14.4 there appears to be no way to make a material transparent at this time. If I use a color instead of a texture resource, it doesn't work. If I use an unlit material, doesn't work. Material.tintColor = (0.99)ĭoes not work at all. ![]() Material.baseColor = MaterialColorParameter.texture(resource!) After trying for hours and hours, I decided to make a transparent PNG to try that so I could exactly match these pieces of code:Ĭode Block let resource = try? TextureResource.load(named: "WallOverlay") I had followed countless Stack overflow posts, and green check marked solutions from the actual framework developers on this forum, but none of it works.Īll I want is a transparent material with a base color. kind of annoyed at the developer support here. None of the suggestions work in iOS 14.4.
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